The base version of the mod incorporates several smaller mods however, larger mods are supported with a patch that enables displays for new items added for those mods, or, in the case of items that are present in both mods, removes/replaces the item in the base mod. However, this inspired him to reuse an idea he had for an Oblivion mod - a museum similar to the Mournehold Museum from The Elder Scrolls III: Morrowind, with more player interaction - and thus Legacy was born. After spending several hours setting up displays, he decided to try and tinker in an attempt to add more display cases, which led to him screwing up his download of the mod. icecreamassassin, already having experience from modding The Elder Scrolls IV: Oblivion, was inspired to come back to Skyrim, and one day stumbled upon the mod Elysium Estate. The story of this mod's creation begins with the release of the Creation Kit. On top of adding new items note both created for the mod, as well as ones present in previous games, but absent from Skyrim for one reason or another and a way to show them off, the mod also adds a variety of new quests, a new faction, and several new dungeons. Legacy of the Dragonborn is a The Elder Scrolls V: Skyrim mod created by a team led by icecreamassassin, adding a way of displaying the various weapons, items, and armor that players will obtain throughout their playthrough - not just from the vanilla game, but also stuff added by the mod, as well as other supported mods note the total capacity of the Museum is nearly 3400 items.
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