In Diablo II, a set of side cheat programs were developed (such as MapHack) to minimize the chances of dying, but it will eventually happen. Usually it happens because of a lag spike, an overly powerful monster (for example, Multishot + Lightning Enchanted, Bone Fetishes, or Gloams with Conviction), disconnection (in D3 only, as game continues for 10 more seconds after losing control). Remember: all Hardcore characters are mortal and will, sooner or later, die, the only way to prevent this is not to play them at all. In this mode, a character only lives until the first death, being permanently lost after that. In effect, the game treats Hardcore characters like mortal human beings rather than the semi-immortal non-Hardcore characters, accordingly called Softcore (SC) by Hardcore players. In Diablo II and Diablo III, a player may choose upon the character creation to make it a Hardcore (HC) character, the true test of the player's skills.
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